Day 1: Saturday, March 21

09:00 - 09:20
Opening Ceremony (Room 114)
09:20 - 10:00
Keynote Speech 1

From Tools to Mutualism: Cross-Insights Between Design Research and Art Creation
从工具到互构:设计研究与艺术创作的互鉴

Speaker: Prof. Haipeng Mi, Tsinghua University

10:00 - 10:40
Keynote Speech 2

Empowering Engagement in Human-AI Decision-Making: Bridging the Gulf of Envisioning
赋能人机协同决策:跨越想象鸿沟

Speaker: Prof. Xiaojuan Ma, HKUST

10:40 - 11:00
Coffee Break
11:00 - 12:00
Paper Session 1
Room 108

Creative Storytelling & Narrative Media

Room 109

Education, Teaching & Learning Support

Room 110

Older Adults: Safety, Payments & Reminiscence

Room 111

Accessibility & Inclusive Multimodal Interfaces

12:00 - 14:00
Lunch (南山区南山智园C1栋11楼)
14:00 - 14:45
Paper Session 2
Room 108

Creative Expression: Art, Poetry & Machine Performance

Room 109

AI Support for Learning, Recall & Performance

Room 110

Care, Emotion & Affective Experience

Room 111

Conversation & Personal Communication Design

14:45 - 15:00
Coffee Break
15:00 - 16:00
Paper Session 3
Room 108

Information Sensemaking & Decision Support

Room 109

Tangible Fabrication & Embodied Systems

Room 110

Mental Health, Community & Social Support

Room 111

Identity, Trust & Social Behavior

16:00 - 18:00
Poster Session (with Finger Foods)

Day 2: Sunday, March 22

09:00 - 11:30
Panel Discussion 1 (Room 114)
09:30 - 10:30

Redefining Human–computer Interaction in the AI Era
AI时代的人机交互再定义

Panelists:

  • Teng Han, Associate Professor, CAS
  • Haipeng Mi, Professor, Tsinghua University
  • Xipei Ren, Associate Professor, University of Macau
  • Yuxin Ma, Associate Professor, SUSTech
  • Xin Tong, Assistant Professor, HKUST(GZ) (Moderator)
Workshop 1 (Room 109)
09:00 - 11:30

Statistical Analysis of Qualitative and Quantitative Data with R

Organizer: Prof. Ray LC

Panel Discussion 2 (Room 114)
10:30 - 11:30

From and Beyond the GBA: HCI‑Driven Industrial Innovation and Global Impact
从大湾区到全球:人机交互驱动的产业创新与全球影响

Panelists:

  • Wei Liu, Professor, University of Macau
  • Kening Zhu, Associate Professor, CityUHK
  • Wei Wang, Professor, Hunan University
  • Xinlei Zhang, HUAWEI
  • Seungwoo Je, Assistant Professor, SUSTech (Moderator)
Workshop 2 (Room 110)
09:00 - 11:30

IxDL "Interaction Dictionary" Card Game Workshop

Organizer: Prof. Tao Luo

11:40 - 12:00
Closing Ceremony (Room 114)
12:00 - 13:30
Lunch (On your own)
13:30 - 16:30
Industry Visit (Unitree & InnoX)

Detailed Paper Schedule (Saturday)

11:00 - 12:00 Paper Session 1

Room 108: Creative Storytelling & Narrative Media
1. Vistoria: A Multimodal System to Support Fictional Story Writing through Instrumental Image-Text Co-Editing
Presenter: Kexue Fu
Authors: Kexue Fu, Jingfei Huang, Long Ling, Sumin Hong, Yihang Zuo, RAY LC, Toby Jiajun Li
2. Collaposer: Transforming Photo Collections into Visual Assets for Storytelling with Collages
Presenter: Jiayi Zhou
Authors: Jiayi Zhou, Liwenhan Xie, Jiaju Ma, Zheng Wei, Huamin Qu, Anyi Rao
3. Audience in the Loop: Viewer Feedback-Driven Content Creation in Micro-drama Production on Social Media
Presenter: Gengchen Cao
Authors: Gengchen Cao, Tianke He, Yixuan Liu, RAY LC
4. How Do Human Creators Embrace Human-AI Co-Creation? A Perspective on Human Agency of Screenwriters
Presenter: Yuying Tang
Authors: Yuying Tang, Jiayi Zhou, Haotian Li, Xing Xie, Xiaojuan Ma, Huamin Qu
Room 109: Education, Teaching & Learning Support
1. ProjecTA: A Semi-Humanoid Robotic Teaching Assistant with In-Situ Projection for Guided Tours
Presenter: Hanqing Zhou
Authors: Hanqing Zhou, Yichuan Zhang, Zihan Zhang, Wei Zhang, Chao Wang, Pengcheng An
2. DOLLama: Fostering Family Anti-Bullying Learning through AI-Augmented, Toy-Mediated Educational Drama
Presenter: Di Liu
Authors: Di Liu, Zhenhao Zhang, Zhuoyi Zhang, Yufei Hu, Keming Jiao, Xueliang Li, Pengcheng An
3. Novobo: Supporting Teachers' Peer Learning of Instructional Gestures by Teaching a Mentee AI-Agent Together
Presenter: Kexin Huang
Authors: Jiaqi Jiang, Kexin Huang, Huan Zeng, Duo Gong, Roberto Martinez-Maldonado, Pengcheng An
Room 110: Older Adults: Safety, Payments & Reminiscence
1. Experiencer, Helper, or Observer: Online Fraud Intervention for Older Adults Through a Role-based Simulation Approach
Presenter: Yue Deng
Authors: Yue Deng, Xiaowei Chen, Junxiang Liao, Bo Li, Yixin Zou
2. "What If My Face Gets Scanned Without Consent": Understanding Older Adults' Experiences with Biometric Payment
Presenter: Yue Deng
Authors: Yue Deng, Changyang He, Bo Li, Yixin Zou
3. Remembering with Reminiscope: Codesigning with Generative AI for Reminiscence Among Older Adults
Presenter: Lisha Zhu
Authors: Lisha Zhu, Rui Qi, Siyuan Huang, Xueliang Li
Room 111: Accessibility & Inclusive Multimodal Interfaces
1. Towards Inclusive External Human-Machine Interface: Exploring the Effects of Visual and Auditory eHMI for Deaf and Hard-of-Hearing People
Presenter: Wenge Xu
Authors: Wenge Xu, Foroogh Hajiseyedjavadi, Emeka Eze, Kurtis Weir, Mark Colley
2. Exploring the Impacts of Background Noise on Auditory Stimuli of Audio-Visual eHMIs for Hearing, Deaf, and Hard-of-Hearing People
Presenter: Wenge Xu
Authors: Wenge Xu, Foroogh Hajiseyedjavadi, Debargha Dey, Tram Thi Minh Tran, Mark Colley
3. SoundWeAR: Co-Designing AR Sound Cues to Support Outdoor Awareness for DHH Individuals
Presenter: Anna Surovková
Authors: Anna Surovková, Tianze Xie, Xinan Yang, Seungwoo Je
4. Desirable Unfamiliarity: Insights from Eye Movements on Engagement and Readability of Dictation Interfaces
Presenter: Zhaohui Liang
Authors: Zhaohui Liang, Yonglin Chen, Naser Al Madi, Can Liu

14:00 - 14:45 Paper Session 2

Room 108: Creative Expression: Art, Poetry & Machine Performance
1. PoemPalette: Facilitating Poetry Creative Exploration and Foundational Understanding through the Ideorealm Alignment of Paintings and Poems
Presenter: Ying Zhang
Authors: Ying Zhang, Kaixin Jia, Hong Jian Zhang, Kewen Zhu, Chenye Meng, Jiesi Zhang, Zejian Li, Pei Chen, Lingyun Sun
2. InkIdeator: Supporting Chinese-Style Visual Design Ideation via AI-Infused Exploration of Chinese Paintings
Presenter: Shiwei Wu
Authors: Shiwei Wu, Ziyao Gao, Zhendong He, Zongtan He, Zhupeng Huang, Xia Chen, Wei Zeng, Xiaojuan Ma, Zhenhui Peng
3. "Not Human, Funnier": How Machine Identity Shapes Humor Perception in Online AI Stand-up Comedy
Presenter: Xuehan Huang
Authors: Xuehan Huang, Canwen Wang, Yifei Hao, Daijin Yang, Ray LC
Room 109: AI Support for Learning, Recall & Performance
1. "I Wouldn't Really Use It as a Practice Tool": Understanding Medical Students’ Perspectives and Needs on LLM-Enhanced Clinical Skills Training
Presenter: Yuru Huang
Authors: Yuru Huang, Chao LlU, Yunna Cai, Lina Xu, Yun Hou, Mingming Fan
2. Tell Me What I Missed: Interacting with GPT during Recalling of One-Time Witnessed Events
Presenter: Suifang Zhou
Authors: Suifang Zhou, Qi Gong, Ximing Shen, RAY LC
3. FAIR: Framing AIs Role in Programming Competitions -- Understanding How LLMs Are Changing the Game in Competitive Programming
Presenter: Dongyijie Primo Pan
Authors: Dongyijie Primo Pan, Lan Luo, Ji Zhu, Zhiqi Gao, Xin Tong, Pan Hui
Room 110: Care, Emotion & Affective Experience
1. Harmonizing the Senses: Designing a Cross-Modal Interactive Art System to Enhance Older Adults’ Affective Experiences
Presenter: Qingchuan Li
Authors: Sihan An, Yifan Wu, Zihan Zhang, Yuanlinxi Li, Mengqi Jiang, Jiaxin Zhang, Qingchuan Li
2. Bondi: Designing Tangible and Multimodal Interfaces for Continuing Bonds in Pet Bereavement
Presenter: Xiong Ningchang
Authors: Xiong Ningchang, Yanheng Li, Man Chong Chin, Kening Zhu
3. "Please Share": Promoting Embodied Forms of Interpersonal Stress Sharing Through Real-Time Neurofeedback
Presenter: Mirna Zordan
Authors: Mirna Zordan, Min Liu, Zixian Lei
Room 111: Conversation & Personal Communication Design
1. From Human Pragmatic Language Skills to Conversational Agent Design: A Systematic Review of Transfer Strategies
Presenter: Jiaxiong Hu
Authors: Jiaxiong Hu, Xiwen Yao, Zeyu Huang, Danxuan Liang, Dongjie Yang, Dingdong Liu, Junze Li, Yuanhao Zhang, Xiaojuan Ma
2. Hear You in Silence: Designing for Active Listening in Human Interaction with Conversational Agents Using Context-Aware Pacing
Presenter: Yanheng Li
Authors: Zhihan Jiang, Qianhui Chen, Chu Zhang, Yanheng Li, RAY LC
3. PersonaMail: Learning and Adapting Personal Communication Preferences for Context-Aware Email Writing
Presenter: Ruiyuan Bai
Authors: Rui Yao, Qiuyuan Ren, Felicia Fang-Yi Tan, Chen Yang, Xiaoyu Zhang, Shengdong Zhao (short paper: Rui Yao, Ruiyuan Bai, Yang Chen, Qiuyuan Ren, Felicia Fang-Yi Tan, Xiaoyu Zhang, Shengdong Zhao)

15:00 - 16:00 Paper Session 3

Room 108: Information Sensemaking & Decision Support
1. Orality: A Semantic Canvas for Externalizing and Clarifying Thoughts with Speech
Presenter: Wengxi Li
Authors: Wengxi Li, Jingze Tian, Can Liu
2. TableTale: Reviving the Narrative Interplay Between Data Tables and Text in Scientific Papers
Presenter: Liangwei Wang
Authors: Liangwei Wang, Zhengxuan Zhang, Yifan Cao, Fugee Tsung, Yuyu Luo
3. Facilitating Proactive and Reactive Guidance for Decision Making on the Web: A Design Probe with WebSeek
Presenter: Yanwei Huang
Authors: Yanwei Huang, Arpit Narechania
4. DuoDrama: Supporting Screenplay Refinement Through LLM-Assisted Human Reflection
Presenter: Yuying Tang
Authors: Yuying Tang, Xinyi Chen, Haotian Li, Xing Xie, Xiaojuan Ma, Huamin Qu
Room 109: Tangible Fabrication & Embodied Systems
1. LiqMetCraft: A Toolkit for Creating Papercraft with Embedded Electronics By Directly Cutting and Folding Liquid-Metal-Dyed Paper-like Fabric
Presenter: Qi ZHANG
Authors: Qi Zhang, Shuwen Jiang, Zeshui Li, Yong Lyu, TIANDE MO, Kening Zhu
2. DuoMorph: Synergistic Integration of FDM Printing and Pneumatic Actuation for Shape-Changing Interfaces
Presenter: Xueqing Li
Authors: Xueqing Li, Danqi Huang, Tianyu Yu, Shuzi Yin, Bingjie Gao, Anna Matsumoto, Zhihao Yao, Yiwei Zhao, Shiqing Lyu, Yuchen Tian, Lining Yao, Haipeng Mi, Qiuyu Lu
3. ATRU: A Stage-based Framework for Designing Ethology-Inspired Social Robots
Presenter: Xiaoqing Sun
Authors: Xiaoqing Sun, Yanheng Li, Zhen Yin, Xinyan Zhao, Xipei Ren
4. Motion-Touch: Kinematics-based Adaptive Switch for Enhancing Virtual-Hand Selection with Target Prediction in AR/VR
Presenter: Yixuan Liu
Authors: Yixuan Liu, Ruyang Yu, Kunling Han, Chengxiao Dong, Tao Luo
Room 110: Mental Health, Community & Social Support
1. "I Was Told to Come Back and Share This": Social Media-Based Near-Death Experience Disclosures as Expressions of Spiritual Beliefs
Presenter: Yifan Zhao
Authors: Yifan Zhao, Yuxin Fang, Yihuan Chen, RAY LC
2. Laughing Through the Struggles: Understanding ADHD Experience and Community Engagement Through Memes and Comments on Instagram
Presenter: RAY LC
Authors: Zhang Fan, Fu Jiaying, Chen Kexin, RAY LC
3. "It Seems Every Word They Say Has a Purpose": A Social-technical Perspective to Understand the Dynamics between University Students and Mental Health Professionals
Presenter: Yujie Li
Authors: Yujie Li, Baihui Chen, Yuxuan Xu, Bin Cheng, Gubing Wang, Xueliang Li
4. Obscuring Undesirable Individuals to Alleviate Social Discomfort Using Diminished Reality
Presenter: Liu Weifang
Authors: Jun Zhang, Weifang Liu, Xinliu Wu, Anan Jin, Baoyi Huang, Bo Liu, Jiaxin Zhang, Xingyu Lan, Yan Luximon, Jie Zhang
Room 111: Identity, Trust & Social Behavior
1. "Similar-Self" vs. "Alt-Self": How Avatar Customization Impacts Trust Formation in Social VR and Its Transfer to Face-to-Face between Unacquainted Individuals
Presenter: Weitao Jiang
Authors: Sirui Wang, Weitao Jiang, Xuesong Zhang, Guo Freeman, Seungwoo Je
2. Exploring Aggressors’ In‑Match Cognitive and Emotional Formation and Toxic Behavior Trajectories in MOBA Games
Presenter: Kangyu Yuan
Authors: Kangyu Yuan, Hanfang Lyu, Runhua Zhang, Hansika Murugu, Xiaojuan Ma
3. Prosocial AI Apologies on the Road: Emotional Compensation for Other Drivers' Misbehavior
Presenter: Weibo Ling
Authors: Jun Zhang, Weiqi Mei, Yuchen Wang, Chang Guo, Weibo Ling, Bo Liu, Qianwen Fu, Jie Zhang, Fang You, Yan Luximon
4. When Feasibility of Fairness Audits Relies on Willingness to Share Data: Examining User Acceptance of Multi-Party Computation Protocols for Fairness Monitoring
Presenter: Changyang He
Authors: Changyang He, Parnian Jahangirirad, Lin Kyi, Asia J. Biega

Workshop Details

Workshop 1: Statistical Analysis of Qualitative and Quantitative Data with R

Organizer: Prof. Ray LC

Overview: You have collected your survey or reaction time data, and now you need to know what's the appropriate methods of analysis and express the right assumptions and limitations. Welcome to this workshop on statistical analysis using R and related tools. We will start from experimental design, to proper methods of data collection, and then emphasize how to analyze qualitative and quantative data given those criteria. Topics to be addressed includes significance testing, normatlity assumptions, regression analysis, survey analysis, power analysis, ANOVAs, nonparameteric tests. R and R Studio should be installed on your own laptops in preparation for this hands-on workshop (https://www.r-project.org/, https://posit.co/download/rstudio-desktop/). Other tools like pandas on python is similar, but we pick R for its library of features and as example for easily analyzing large datasets with one set of pre-customized code. Make your analyses efficient and speedy, and provide valid arguments for CHI in this workshop!

Workshop 2: IxDL "Interaction Dictionary" Card Game Workshop

Organizer: Prof. Tao Luo

Background: IxDL (Interaction Design Language), founded by Professor Tao Luo, is a design language dedicated to transforming complex and abstract interaction logic into precise, intuitive visual expressions. Based on this framework, Prof. Luo has published Interaction Design Language: The Art of Conversing with All Things and the Universal Interaction Gesture Dictionary. These works have been incorporated into the design guidelines of leading tech companies and have gained widespread acclaim on social platforms like Xiaohongshu. To date, IxDL has been implemented at enterprises such as NetEase Games and ECOVACS Robotics, yielding numerous innovative results. Its supporting "IxDL Card Game" training has been successfully conducted at top-tier companies and universities, including Philips, City University of Hong Kong, and Guangzhou Academy of Fine Arts.

Overview: This workshop marks the debut of the "IxDL Interaction Dictionary Card Game." Based on the upcoming second edition of the Universal Interaction Gesture Dictionary, we have deconstructed complex interaction logic into 36 universal interaction mechanisms and over 40 common Control Items, all presented in the form of cards. In a relaxed and engaging game atmosphere, participants will use these cards to explore innovative cross-platform interaction solutions through free combination, breaking conventional thinking patterns. This workshop aims to help designers and developers expand their cognitive boundaries, enhance their perception and creative efficiency in real-world projects, improve team communication, and comprehensively strengthen professional competitiveness.